No nie wiem bo na zagranicznych serverach pisza, ze jest roznica :
- Cursor Changing - the most obvious change, tbh. The game just gets so much better with this little "detail" fixed!
- AI Pressure - A thing I've noticed is the fact that the AI now actually WANTS the ball. They charge the player with the ball not only much more, which they do, but more intelengently. For example, I was playing against Tottenham and Defoe, whenever the ball was nearby, always went to try and get it. However, in defence, they were much more cautious when pressing, knowing that holes in defence could be exploited. This also happens with your AI teammates, which now don't stare at the ball and let the opposition take it. Also, with the Cursor Changing now improved, it seems (I'm not 100% on this) that, on loose balls, players are not lost as they were before the patch, which means that the player awareness issse was also fixed.
- the ability to turn CPU names off - the game just looks so much prettier now!
- the ability to pass the ball back to the thrower during throw-ins
Below are some things where I've noticed improvements, though, due to not being on the list of improvements and to me not having the required testing time for them, I would not yet classify them as full changes in the game:
- the more attacking predesposition of the AI - again, now the AI seems to WANT to score a goal. In my match against Tottenham, they were trying to make quick transitions and shoot more. I want to test this aspect in some league-context, because I've had some games before the patch in my Serie A campaign with AC Milan where, at half-time, the AI would have neither a shot at goal, nor an attempt to attack.
- quick free-kicks - until now, every attempt of taking quick free-kick was "assumed" by the AI player, if you know what I mean.
- Smoother gameplay